::Base Game
[BASE]
{this Key Will Be Presented in the Output Package of the following instruction}
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080
::This instruction will not, since no key specified before the Instruction:
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080

::World Adventures
[EP01]
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080

::High-End Loft Stuff
[SP01]
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080

::Ambitions
[EP02]
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080

::Fast Lane Stuff
[SP02]
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080

::Late Night
[EP03]
OBJD Instance:0x00000000000005C8 RoomCategoryFlags:0x00000006 BuildCategoryFlags:0x00000080

::Store
[STORE]
::null

::This is just base format, most are non existent except for BASE