- PATTERN

  bool		=	1 or 0
  uint		=	0x00000000
  ulong		=	0x0000000000000000
  float		=	0.0


- IDENTIFIER

  uint		ResourceType
  uint		ResourceGroup
  ulong		Instance


- OBJD

  bool		isStealable
  bool		isReposessable
  uint		objectTypeFlags
  uint		wallPlacementFlags
  uint		movementFlags
  uint		cutoutTilesPerLevel
  uint		levels
  uint		ambienceTypeHash
  uint		roomCategoryFlags
  uint		functionCategoryFlags
  ulong		functionSubCategoryFlags
  ulong		roomSubCategoryFlags
  uint		buildCategoryFlags
  uint		slotPlacementFlags
  uint		moodletGiven
  int		moodletScore
  float		price
  uint		FireType
  uint		BuildBuyProductStatusFlags
  bool		isScriptEnabled
  bool		isVisibleInWorldBuilder


- CASP

  uint		Clothing
  uint		AgeGender
  uint		ClothingCategory
  float		SortingPriority