using System.Drawing;

using Spark3D.Algebra3D;

namespace Spark3D.Projector3D
{
    /// <summary>
    /// The only use for this class is store a 2D Point along with is Z value (distance from the viewing plane).
    /// </summary>
    public class ProjectedPoint
    {
        public Point itsPoint;
        public Vector3D its3DPoint; //distance from the viewing plane

        public ProjectedPoint(Point p, Vector3D p3)
        {
            itsPoint = p;
            its3DPoint = p3;
        }
    }
}
