# cityrules.tab
#
# City building rules (old fashion, give different cities)
# just rename it to cityrules to use this set of rules
#
# author: Hj. Malthaner <hansjoerg.malthaner@gmx.de>
# date:   25-Nov-03
# update: 22-Aug-04
# update: 5-Jan-05


# how far cities should be minimum apart (default 16)
minimum_city_distance = 32


#
# Symbols in rules:
# S = must not be road
# s = must be road
# n = must be bare land
# H = must not be house
# h = must be house
# . = anything matches
#


# Haus am Strassenrand
house_1 = ... Hn. sss
house_1.chance = -2

# Haus am Strassenrand
house_2 = ... .nH sss
house_2.chance = -2

# Haus an der Ecke
house_3 = ... .ns .ss
house_3.chance = -7

# Haus an der Ecke
house_4 = ... sn. ss.
house_4.chance = -7

# fehlendes Haus vom Block
house_5 = .h. hns .sH
house_5.chance = -7

# fehlendes Haus vom Block
house_6 = .h. snh Hs.
house_6.chance = -7

# Haus "mittendrin"
house_7 = .h. hnh .s.
house_7.chance = -7

# House in an empty area in between houses
house_8 = hhh hnh ...
house_8.chance = -2



# Strassenende weiterbauen
road_1 = .H. SnS .sS
road_1.chance = 8

# Strassenende weiterbauen
road_2 = .H. .n. SsS
road_2.chance = 4

# Strassenende weiterbauen
road_3 = ... SnS SsS
road_3.chance = -2

# Lücke schließen
road_4 = .h. hns .sh
road_4.chance = -2

# Lücke schließen
road_5 = .h. snh hs.
road_5.chance = -2

# Einmuendung in Natur
road_6 = .H. nnn sss
road_6.chance = 0

# Einmuendung in Natur
road_7 = SHS nnn sss
road_7.chance = -5

# Einmuendung zwischen 2 Häusern
road_8 = .H. hnh sss
road_8.chance = -7

