#ifndef PARTIKLE_H
#define PARTIKLE_H

#include "globals.h"

#define PARTS 25
#define FORCE 90

#define SLOWDOWN 1010

typedef struct particle_type
{
    int x,y,vx,vy;
    int charge;
    int chargesign;
} PARTICLE;

void bang(buftype *buf,unsigned char *bg,int howmany,int reset);

#endif
